The person behind the studio
I’m a software engineer by trade, and Egret Studio LLC is the Florida studio I ship games under. If you arrived here from an App Store listing, this is the connection you were looking for: the studio name on the listing and my name at the top of this page are the same person.
My first indie game, DiceLuck, went up on the App Store in 2014. Then the ordinary thing happened. A full-time engineering career does not leave much room for building games in the evenings, and the ones I wanted to make sat on the shelf for the better part of a decade.
What changed is the tooling. AI collapsed the slow, solitary parts of shipping a game — the scaffolding, the boilerplate, the long nights lost to one stubborn bug — down into something that fits in the hours I actually have. Passion projects became finishable again.
Ten·su is the first thing out of that, Dice Storm is behind it, and there is more coming. All of it is built small and deliberately — short sessions, no accounts, and no dark patterns.
What I’m building
Studio details
Anything about a specific game is best sent to the support address. Everything else — press, business, or just to say hello — comes straight to me.
